Ashwood Conspiracy: Demo

It's the late 1990s. You follow Marcus as he returns to his hometown, Ashwood, for what he hopes will be the last time. He is there because of a mysterious letter he received just a few days earlier following his uncle's unexpected death. As Marcus learns more about what his uncle was doing before his death, the more he starts questioning the truth about the most significant tragedy in Ashwood's history.

Ashwood is a story-rich point-and-click adventure game. There is a strong focus on the story, while puzzles are used to advance the narrative.

Trailer

Trailer

How to play

  • Click on objects to examine or interact with them.
  • Click near the edges of the screen to move between scenes or rooms.
  • Items that can be picked up will appear in your inventory.
  • Drag and drop items inside your inventory to combine them.
  • Drag and drop items from your inventory onto objects in the scene to use them.
  • Items in your inventory that you can inspect have a magnifying glass icon next to them.

Controls

Mouse left clickInteract/Pick up/Move
Mouse right click
Cancel/Close/Go back
EscCancel/Open main menu
Arrow keys/WASDMove
SpacebarHighlight interactive items

Steam wishlist

This demo features the first chapter of our upcoming game. If you enjoyed playing the demo, consider wishlisting our game:

https://store.steampowered.com/app/3076200/Ashwood_Conspiracy/

Feedback

Thank you for playing our game!

If you find any bugs, issues, or have suggestions, please let us know in the comments.

Published 10 hours ago
StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorYawning Dog Studios
GenreAdventure, Puzzle
Made withGodot
Tags2D, Atmospheric, Escape Game, Mystery, No AI, Pixel Art, Point & Click, Singleplayer, Story Rich
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksSteam

Download

Download
AshwoodConspiracyDemo-windows-0.1.0.zip 110 MB

Development log

Comments

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It seems like its not letting me play the WebGl game. This game looks cool, would love to know when this is fixed so I can play it.

(1 edit) (+1)

Augh what is going on with this safe? I have the clues but I feel like I'm guessing...

In rot13: gurer ner ahzoref va rnpu negvpyr, gubhtu gur ynfg vf n gjb-qvtvg ahzore, fb gung qbrfa'g ernyyl uryc.  gurer ner n ahzore bs jbeqf uvtuyvtugrq va rnpu negvpyr (rvtug, sbhe, mreb, gjb), ohg gung'f nyfb abg gur pbzovangvba.

Beyond that, it starts to feel like I'm trying to force something to work.  What am I missing?

EDIT: oh, never mind, same trick again, don't know how I missed it the first time. :-)

Overall this is pretty interesting! The atmosphere is good, the things you can try as passwords on the computer are a nice touch (I tried all five, and then found a name, and went back, and sure enough it let me try that! that's cool!), the steps are as logical as you can expect from the genre.  (There's always some suspension of disbelief along the lines of "why would someone write down the safe key like that?", but everything at least made sense, there wasn't any "sure but why would they want you to count the number of birds in the photo" or anything that just defies sense.)

You may well have me hooked!

Thank you very much for playing and writing the feedback. Glad to hear you liked it!

You are the first person to play it fully on their own as other playtests were done (in person) with me present. So I'm really glad to hear you finished it without me giving a hint :)

I was glad to finish it without a hint! :-)  A lot of escape-room-type things I see on itch really do end up hitting some utter leap of logic that sends me to a walkthrough.  Nothing here was so obvious to be boring, but also nothing was so hard as to be frustrating.  Well, OK, I did spend some time walking around in circles when I got stuck (I took the safe key all the way back to the shed, just in case, and tried using it and the spanner on the manhole), but really, everything made sense, which is great.